![]() This way, Rigacar will be able to analyse your modelĪnd to create an accurate deformation rig. Use naming convention for reference objectsīefore adding the rig to your scene, I highly recommend to adjust your model and to followĪ naming convention for each part. Part 4: slamming on brakes Brakes have their own animation widgets now. Origin point of the armature is adjusted automatically at Part 3: animating along path No need to adjust the delta location of your armature after adding a follow Part 2: adjusting the rig Adjusting widgets could still be necessary but Rigacar is now able to Of your model with the main parts of the rig is now case insensitive. ![]() Rigacar computes bounding boxes for each reference object and their children But they should still be helpful.īelow is a list of things explained in the videos which are no more relevant: Part 1: adding a new rig I explain in this video you need to adjust the length of the body bone when youĪdd the armature to indicate the length of your model. ![]() These videotutorials are based on a previous version of the add-on for BlenderĢ.7x and are therefore a little bit outdated.
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